Simulink 3D Animation 5.1.1
Product Description
- Introduction and Key Features
- Working with Simulink 3D Animation
- Building Virtual Reality Worlds
- Viewing Virtual Reality Worlds
- Linking to Virtual Reality Worlds
- Working in a Collaborative Environment
Viewing Virtual Reality Worlds
Simulink 3D Animation includes VRML viewers that display your virtual worlds and record scene data.
VRML Viewers
The Simulink 3D Animation viewer integrates with MATLAB figures so that you can combine virtual scenes with Handle Graphics® objects and multiple views of one or more virtual worlds.
You can navigate the virtual world by zooming, panning, moving sideways, and rotating about points of interest known as viewpoints. In the virtual world, you can establish viewpoints to emphasize areas of interest, to guide visitors, or to observe an object in motion from different positions. During a simulation, you can switch between these viewpoints.
Recording Scene Data
Simulink 3D Animation enables you to control frame snapshots (captures) of a virtual world, or to record animations into video files. You can save a frame snapshot of the current viewer scene as a TIFF or PNG file. You can schedule and configure recordings of animation data into Audio Video Interleaved (AVI) files and VRML animation files for future playback.
Additionally, Simulink 3D Animation lets you create video output from virtual worlds to develop control algorithms by using a visual feedback loop through the link with a virtual reality environment.
Viewing Object Trajectories
Simulink 3D Animation includes functionality that can trace the trajectory of an object in the associated virtual scene. For example, you can visualize the flight path of a spacecraft.
Store